The Adventurer's Guild

When Nature Attacks
Session 1

Complaints from the guild quartermaster prompt the party to investigate a missing supply caravan. The caravan looks like it was attacked by local wildlife, which is highly unusual. Most animals stay away from caravans and the attending guards.

During the night while camping on the way back, the party met Paelias who implored them to remove the evil presence from the Eladrin’s sacred burial grounds, the Garden of Graves.

The party gathered their resources and made way toward the portal to the Feywild where the Garden of Graves resides. Near the portal, the party was ambushed by a group of Harpies and Dryads.

Through the portal, the party found a cryptic message carved into the rocks around the entrance to a cave.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.